Dialplan - Feature code to control agent Break status.
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@ -0,0 +1,17 @@
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<context name="{v_context}">
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<extension name="agent-status-break" number="*24" continue="false" app_uuid="17a937f4-82f1-4a0f-b3a8-213db15127cf" order="215">
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<condition field="destination_number" expression="^\*24$" break="on-true">
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<action application="set" data="agent_id=${sip_from_user}" enabled="true"/>
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<action application="set" data="agent_authorized=true" enabled="false"/>
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<action application="set" data="agent_action=break" enabled="true"/>
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<action application="lua" data="app.lua agent_status" enabled="true"/>
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</condition>
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<condition field="destination_number" expression="^(?:agent\+|\*24)(.+)$">
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<action application="set" data="agent_id=$1" enabled="true"/>
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<action application="set" data="agent_name=$1" enabled="false"/>
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<action application="set" data="agent_authorized=true" enabled="false"/>
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<action application="set" data="agent_action=break" enabled="true"/>
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<action application="lua" data="app.lua agent_status" enabled="true"/>
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</condition>
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</extension>
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</context>
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@ -5,14 +5,14 @@
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digit_timeout = 5000;
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digit_timeout = 5000;
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debug["sql"] = true;
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debug["sql"] = true;
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--general functions
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--general functions
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require "resources.functions.trim";
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require "resources.functions.trim";
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--connect to the database
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--connect to the database
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local Database = require "resources.functions.database";
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local Database = require "resources.functions.database";
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dbh = Database.new('system');
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dbh = Database.new('system');
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--include json library
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--include json library
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local json
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local json
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if (debug["sql"]) then
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if (debug["sql"]) then
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json = require "resources.functions.lunajson"
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json = require "resources.functions.lunajson"
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@ -20,19 +20,19 @@
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local presence_in = require "resources.functions.presence_in"
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local presence_in = require "resources.functions.presence_in"
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--set the api
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--set the api
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api = freeswitch.API();
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api = freeswitch.API();
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--get the argv values
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--get the argv values
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action = argv[2];
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action = argv[2];
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--get the session variables
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--get the session variables
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if (session:ready()) then
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if (session:ready()) then
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session:answer();
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session:answer();
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session:sleep('1000');
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session:sleep('1000');
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end
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end
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--get the session variables
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--get the session variables
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if (session:ready()) then
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if (session:ready()) then
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--general variables
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--general variables
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domain_uuid = session:getVariable("domain_uuid");
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domain_uuid = session:getVariable("domain_uuid");
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@ -54,16 +54,16 @@
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if (not default_voice) then default_voice = 'callie'; end
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if (not default_voice) then default_voice = 'callie'; end
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end
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end
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--set default as access denied
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--set default as access denied
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if (agent_authorized == nil or agent_authorized ~= 'true') then
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if (agent_authorized == nil or agent_authorized ~= 'true') then
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agent_authorized = 'false';
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agent_authorized = 'false';
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end
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end
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--define the sounds directory
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--define the sounds directory
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sounds_dir = session:getVariable("sounds_dir");
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sounds_dir = session:getVariable("sounds_dir");
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sounds_dir = sounds_dir.."/"..default_language.."/"..default_dialect.."/"..default_voice;
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sounds_dir = sounds_dir.."/"..default_language.."/"..default_dialect.."/"..default_voice;
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--get the agent_id from the caller
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--get the agent_id from the caller
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if (agent_id == nil and agent_name == nil) then
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if (agent_id == nil and agent_name == nil) then
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min_digits = 2;
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min_digits = 2;
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max_digits = 20;
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max_digits = 20;
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@ -71,7 +71,7 @@
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agent_id = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_id:#", "", "\\d+");
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agent_id = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_id:#", "", "\\d+");
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end
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end
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--get the pin number from the caller
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--get the pin number from the caller
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if (agent_password == nil and agent_authorized ~= 'true') then
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if (agent_password == nil and agent_authorized ~= 'true') then
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min_digits = 3;
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min_digits = 3;
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max_digits = 20;
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max_digits = 20;
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@ -79,7 +79,7 @@
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agent_password = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_pass:#", "", "\\d+");
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agent_password = session:playAndGetDigits(min_digits, max_digits, max_tries, digit_timeout, "#", "phrase:voicemail_enter_pass:#", "", "\\d+");
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end
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end
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--get the agent password
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--get the agent password
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local params = {domain_uuid = domain_uuid, agent_id = agent_id, agent_name = agent_name}
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local params = {domain_uuid = domain_uuid, agent_id = agent_id, agent_name = agent_name}
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local sql = "SELECT * FROM v_call_center_agents ";
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local sql = "SELECT * FROM v_call_center_agents ";
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sql = sql .. "WHERE domain_uuid = :domain_uuid ";
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sql = sql .. "WHERE domain_uuid = :domain_uuid ";
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@ -106,7 +106,7 @@
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agent_authorized = 'true';
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agent_authorized = 'true';
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end);
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end);
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--show the results
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--show the results
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if (agent_id) then
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if (agent_id) then
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freeswitch.consoleLog("notice", "[user status][login] agent id: " .. agent_id .. " authorized: " .. agent_authorized .. "\n");
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freeswitch.consoleLog("notice", "[user status][login] agent id: " .. agent_id .. " authorized: " .. agent_authorized .. "\n");
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end
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end
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@ -114,7 +114,7 @@
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freeswitch.consoleLog("notice", "[user status][login] agent password: " .. agent_password .. "\n");
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freeswitch.consoleLog("notice", "[user status][login] agent password: " .. agent_password .. "\n");
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end
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end
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--get the user_uuid
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--get the user_uuid
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if (agent_authorized == 'true') then
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if (agent_authorized == 'true') then
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--get the agent status from mod_callcenter
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--get the agent status from mod_callcenter
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@ -131,6 +131,14 @@
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action = "login";
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action = "login";
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status = 'Available';
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status = 'Available';
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end
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end
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elseif (agent_action == "break") then
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if (user_status == "On Break") then
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action = "login";
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status = 'Available';
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else
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action = "break";
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status = 'On Break';
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end
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elseif (agent_action == "login") then
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elseif (agent_action == "login") then
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action = "login";
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action = "login";
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status = 'Available';
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status = 'Available';
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@ -168,7 +176,7 @@
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end
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end
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--set the presence to terminated - turn the lamp off:
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--set the presence to terminated - turn the lamp off:
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if (action == "logout") then
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if (action == "logout" or action == "break") then
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event = freeswitch.Event("PRESENCE_IN");
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event = freeswitch.Event("PRESENCE_IN");
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event:addHeader("proto", "sip");
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event:addHeader("proto", "sip");
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event:addHeader("event_type", "presence");
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event:addHeader("event_type", "presence");
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@ -210,13 +218,13 @@
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end
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end
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end
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end
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--unauthorized
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--unauthorized
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if (agent_authorized == 'false') then
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if (agent_authorized == 'false') then
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result = session:streamFile(sounds_dir.."/voicemail/vm-fail_auth.wav");
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result = session:streamFile(sounds_dir.."/voicemail/vm-fail_auth.wav");
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status = "Invalid ID or Password";
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status = "Invalid ID or Password";
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end
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end
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--set the status and presence
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--set the status and presence
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if (session:ready()) then
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if (session:ready()) then
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if (action == "login") then
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if (action == "login") then
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session:execute("playback", sounds_dir.."/ivr/ivr-you_are_now_logged_in.wav");
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session:execute("playback", sounds_dir.."/ivr/ivr-you_are_now_logged_in.wav");
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@ -224,14 +232,17 @@
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if (action == "logout") then
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if (action == "logout") then
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session:execute("playback", sounds_dir.."/ivr/ivr-you_are_now_logged_out.wav");
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session:execute("playback", sounds_dir.."/ivr/ivr-you_are_now_logged_out.wav");
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end
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end
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if (action == "break") then
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session:execute("playback", sounds_dir.."/ivr/ivr-thank_you.wav");
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end
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end
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end
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--send the status to the display
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--send the status to the display
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if (status ~= nil) then
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if (status ~= nil) then
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reply = api:executeString("uuid_display "..uuid.." '"..status.."'");
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reply = api:executeString("uuid_display "..uuid.." '"..status.."'");
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end
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end
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--set the session sleep to give time to see the display
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--set the session sleep to give time to see the display
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if (session:ready()) then
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if (session:ready()) then
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session:execute("sleep", "2000");
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session:execute("sleep", "2000");
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end
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end
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