WhitespaceClean-resources/edit_area

whitespace pass over files
for reference regex that was used s/[ \t]+(\r?\n)/\1/
This commit is contained in:
mafoo
2016-03-11 13:29:29 +00:00
parent 11c2176a15
commit ee948572a0
15 changed files with 156 additions and 156 deletions
+26 -26
View File
@@ -2,39 +2,39 @@
* Charmap plugin
* by Christophe Dolivet
* v0.1 (2006/09/22)
*
*
*
*
* This plugin allow to use a visual keyboard allowing to insert any UTF-8 characters in the text.
*
*
* - plugin name to add to the plugin list: "charmap"
* - plugin name to add to the toolbar list: "charmap"
* - possible parameters to add to EditAreaLoader.init():
* - plugin name to add to the toolbar list: "charmap"
* - possible parameters to add to EditAreaLoader.init():
* "charmap_default": (String) define the name of the default character range displayed on popup display
* (default: "arrows")
*
*
*
*
*/
var EditArea_charmap= {
/**
* Get called once this file is loaded (editArea still not initialized)
*
* @return nothing
*/
init: function(){
* @return nothing
*/
init: function(){
this.default_language="Arrows";
}
/**
* Returns the HTML code for a specific control string or false if this plugin doesn't have that control.
* A control can be a button, select list or any other HTML item to present in the EditArea user interface.
* Language variables such as {$lang_somekey} will also be replaced with contents from
* the language packs.
*
* @param {string} ctrl_name: the name of the control to add
*
* @param {string} ctrl_name: the name of the control to add
* @return HTML code for a specific control or false.
* @type string or boolean
*/
*/
,get_control_html: function(ctrl_name){
switch(ctrl_name){
case "charmap":
@@ -45,32 +45,32 @@ var EditArea_charmap= {
}
/**
* Get called once EditArea is fully loaded and initialised
*
*
* @return nothing
*/
,onload: function(){
*/
,onload: function(){
if(editArea.settings["charmap_default"] && editArea.settings["charmap_default"].length>0)
this.default_language= editArea.settings["charmap_default"];
}
/**
* Is called each time the user touch a keyboard key.
*
*
* @param (event) e: the keydown event
* @return true - pass to next handler in chain, false - stop chain execution
* @type boolean
* @type boolean
*/
,onkeydown: function(e){
}
/**
* Executes a specific command, this function handles plugin commands.
*
* @param {string} cmd: the name of the command being executed
* @param {unknown} param: the parameter of the command
* @param {unknown} param: the parameter of the command
* @return true - pass to next handler in chain, false - stop chain execution
* @type boolean
* @type boolean
*/
,execCommand: function(cmd, param){
// Handle commands
@@ -83,7 +83,7 @@ var EditArea_charmap= {
// Pass to next handler in chain
return true;
}
};
// Adds the plugin class to the list of available EditArea plugins
@@ -1,5 +1,5 @@
body{
background-color: #F0F0EE;
background-color: #F0F0EE;
font: 12px monospace, sans-serif;
}
@@ -50,7 +50,7 @@ a.char:hover{
padding: 2px 5px;
height: 35px;
line-height: 35px;
text-align:center;
text-align:center;
background-color: #CCCCCC;
font-size: 2em;
float: right;
@@ -2,9 +2,9 @@ var editArea;
/**
* UTF-8 list taken from http://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=dec
*/
* UTF-8 list taken from http://www.utf8-chartable.de/unicode-utf8-table.pl?utf8=dec
*/
/*
var char_range_list={
@@ -324,10 +324,10 @@ function map_load(){
document.title= editArea.get_translation(document.title, "template");
document.body.innerHTML= editArea.get_translation(document.body.innerHTML, "template");
//document.title= editArea.get_translation(document.getElementBytitle, "template");
var selected_lang=opener.EditArea_charmap.default_language.toLowerCase();
var selected=0;
var select= document.getElementById("select_range")
for(var i in char_range_list){
if(i.toLowerCase()==selected_lang)
+18 -18
View File
@@ -1,14 +1,14 @@
/**
* Plugin designed for test prupose. It add a button (that manage an alert) and a select (that allow to insert tags) in the toolbar.
* This plugin also disable the "f" key in the editarea, and load a CSS and a JS file
*/
*/
var EditArea_test= {
/**
* Get called once this file is loaded (editArea still not initialized)
*
* @return nothing
*/
init: function(){
* @return nothing
*/
init: function(){
// alert("test init: "+ this._someInternalFunction(2, 3));
editArea.load_css(this.baseURL+"css/test.css");
editArea.load_script(this.baseURL+"test2.js");
@@ -18,11 +18,11 @@ var EditArea_test= {
* A control can be a button, select list or any other HTML item to present in the EditArea user interface.
* Language variables such as {$lang_somekey} will also be replaced with contents from
* the language packs.
*
* @param {string} ctrl_name: the name of the control to add
*
* @param {string} ctrl_name: the name of the control to add
* @return HTML code for a specific control or false.
* @type string or boolean
*/
*/
,get_control_html: function(ctrl_name){
switch(ctrl_name){
case "test_but":
@@ -44,19 +44,19 @@ var EditArea_test= {
}
/**
* Get called once EditArea is fully loaded and initialised
*
*
* @return nothing
*/
,onload: function(){
*/
,onload: function(){
alert("test load");
}
/**
* Is called each time the user touch a keyboard key.
*
*
* @param (event) e: the keydown event
* @return true - pass to next handler in chain, false - stop chain execution
* @type boolean
* @type boolean
*/
,onkeydown: function(e){
var str= String.fromCharCode(e.keyCode);
@@ -66,14 +66,14 @@ var EditArea_test= {
}
return false;
}
/**
* Executes a specific command, this function handles plugin commands.
*
* @param {string} cmd: the name of the command being executed
* @param {unknown} param: the parameter of the command
* @param {unknown} param: the parameter of the command
* @return true - pass to next handler in chain, false - stop chain execution
* @type boolean
* @type boolean
*/
,execCommand: function(cmd, param){
// Handle commands
@@ -82,7 +82,7 @@ var EditArea_test= {
var val= document.getElementById("test_select").value;
if(val!=-1)
parent.editAreaLoader.insertTags(editArea.id, "<"+val+">", "</"+val+">");
document.getElementById("test_select").options[0].selected=true;
document.getElementById("test_select").options[0].selected=true;
return false;
case "test_cmd":
alert("user clicked on test_cmd");
@@ -91,7 +91,7 @@ var EditArea_test= {
// Pass to next handler in chain
return true;
}
/**
* This is just an internal plugin method, prefix all internal methods with a _ character.
* The prefix is needed so they doesn't collide with future EditArea callback functions.